//==============================================================================
// Settlement
//==============================================================================
import Civ_statue_defines_anim.txt
import Examination_defines_anim.txt
//==============================================================================
define Grass
{
	set hotspot
	{
		version
		{
			Visual World A Grass A
		}
		version
		{
			Visual World A Grass B
		}
		version
		{
			Visual World A Grass C
		}
		version
		{
			Visual World A Grass D
		}
		version
		{
			Visual World A Grass E
		}
		version
		{
			Visual World A Grass F
		}
		version
		{
			Visual World A Grass G
		}
		version
		{
			Visual World A Grass H
		}
	}
}
//==============================================================================
define VINEA
{
	set hotspot
	{
		version
		{
			Visual Building VineA
		}
	}
}
//==============================================================================
define VINEB
{
	set hotspot
	{
		version
		{
			Visual Building VineB
		}
	}
}
//==============================================================================
define empower
{
	SetSelector
	{
		EmpowerLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visualnone Cheesteak Jimmy
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visualparticle SFX E Pharaoh Empower Large
				}
			}
		}
	}
}
//==============================================================================
define GenericSmoke
{
	set hotspot
	{
		version
		{
			Visualparticle SFX A Generic Fire Tiny
		}
	}
}
//==============================================================================
define smoketiny
{
	set hotspot
	{
		version
		{
			Visualparticle SFX A Generic Smoke Tiny
		}
	}
}
//==============================================================================
define Dust
{
	set hotspot
	{
		version
		{
			Visualparticle SFX A Building DustA
		}
	}
}
//==============================================================================
anim Idle
{
	SetSelector
	{
		CultureLogic Atlantean/Egyptian/Greek/Norse/Chinese
		//===============================Atlantean================================
		SetSelector
		{
			TechLogic none/age 2/age 3/age 4
			SetSelector
			{
				ConstructionLogic 50 0
				set hotspot
				{
					version
					{
						Visual Building X Settlement Age0
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
				set hotspot
				{
					version
					{
						visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
						connect RIGHTHAND Grass HOTSPOT
						connect RIGHTFOOT Grass HOTSPOT
						connect RIGHTEAR Grass HOTSPOT
						connect RIGHTLEG Grass HOTSPOT
						connect RIGHTSHOULDER Grass HOTSPOT
						connect RIGHTTHIGH Grass HOTSPOT
					}
				}
				set hotspot
				{
					version
					{
						Visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
						connect RIGHTHAND Grass HOTSPOT
						connect RIGHTFOOT Grass HOTSPOT
						connect RIGHTEAR Grass HOTSPOT
						connect RIGHTLEG Grass HOTSPOT
						connect RIGHTSHOULDER Grass HOTSPOT
						connect RIGHTTHIGH Grass HOTSPOT
					}
				}
			}
			SetSelector
			{
				UpgradeLogic 0 50
				set hotspot
				{
					version
					{
						Visual Building X Settlement Age1
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
				set hotspot
				{
					version
					{
						visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
						connect RIGHTHAND Grass HOTSPOT
						connect RIGHTFOOT Grass HOTSPOT
						connect RIGHTEAR Grass HOTSPOT
						connect RIGHTLEG Grass HOTSPOT
						connect RIGHTSHOULDER Grass HOTSPOT
						connect RIGHTTHIGH Grass HOTSPOT
					}
				}
				set hotspot
				{
					version
					{
						Visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
						connect RIGHTHAND Grass HOTSPOT
						connect RIGHTFOOT Grass HOTSPOT
						connect RIGHTEAR Grass HOTSPOT
						connect RIGHTLEG Grass HOTSPOT
						connect RIGHTSHOULDER Grass HOTSPOT
						connect RIGHTTHIGH Grass HOTSPOT
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					UpgradeLogic 0 50
					set hotspot
					{
						version
						{
							Visual Building X Settlement Age2
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
					set hotspot
					{
						version
						{
							Visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building X Settlement Age2 Fortified
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					UpgradeLogic 0 50
					set hotspot
					{
						version
						{
							Visual Building X Settlement Age3
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
					set hotspot
					{
						version
						{
							Visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building X Settlement Age3 Fortified
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
			}
		}
		//=======================Egyptian===================================
		SetSelector
		{
			TechLogic none/age 2/age 3/age 4
			SetSelector
			{
				UpgradeLogic 0 50
				set hotspot
				{
					version
					{
						Visual Building E Settlement Age1
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
				set hotspot
				{
					version
					{
						visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
				set hotspot
				{
					version
					{
						Visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
			}
			SetSelector
			{
				UpgradeLogic 0 50
				set hotspot
				{
					version
					{
						Visual Building E Settlement Age2
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
				set hotspot
				{
					version
					{
						visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
				set hotspot
				{
					version
					{
						Visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					UpgradeLogic 0 50
					set hotspot
					{
						version
						{
							Visual Building E Settlement Age3
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							Visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
				SetSelector
				{
					UpgradeLogic 0 50
					set hotspot
					{
						version
						{
							Visual Building E Settlement Age3 Fortified
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							Visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					UpgradeLogic 0 50
					set hotspot
					{
						version
						{
							Visual Building E Settlement Age4
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							Visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
				SetSelector
				{
					UpgradeLogic 0 50
					set hotspot
					{
						version
						{
							Visual Building E Settlement Age4 Fortified
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							Visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
			}
		}
		//===============================Greek================================
		SetSelector
		{
			TechLogic none/age 2/age 3/age 4
			SetSelector
			{
				ConstructionLogic 50 0
				set hotspot
				{
					version
					{
						Visual Building G Settlement0
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
				set hotspot
				{
					version
					{
						visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
						connect RIGHTHAND Grass HOTSPOT
						connect RIGHTFOOT Grass HOTSPOT
						connect RIGHTEAR Grass HOTSPOT
						connect RIGHTLEG Grass HOTSPOT
						connect RIGHTSHOULDER Grass HOTSPOT
						connect RIGHTTHIGH Grass HOTSPOT
					}
				}
				set hotspot
				{
					version
					{
						Visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
						connect RIGHTHAND Grass HOTSPOT
						connect RIGHTFOOT Grass HOTSPOT
						connect RIGHTEAR Grass HOTSPOT
						connect RIGHTLEG Grass HOTSPOT
						connect RIGHTSHOULDER Grass HOTSPOT
						connect RIGHTTHIGH Grass HOTSPOT
					}
				}
			}
			SetSelector
			{
				UpgradeLogic 0 50
				set hotspot
				{
					version
					{
						Visual Building G Settlement01
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
				set hotspot
				{
					version
					{
						visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
						connect RIGHTHAND Grass HOTSPOT
						connect RIGHTFOOT Grass HOTSPOT
						connect RIGHTEAR Grass HOTSPOT
						connect RIGHTLEG Grass HOTSPOT
						connect RIGHTSHOULDER Grass HOTSPOT
						connect RIGHTTHIGH Grass HOTSPOT
					}
				}
				set hotspot
				{
					version
					{
						Visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
						connect RIGHTHAND Grass HOTSPOT
						connect RIGHTFOOT Grass HOTSPOT
						connect RIGHTEAR Grass HOTSPOT
						connect RIGHTLEG Grass HOTSPOT
						connect RIGHTSHOULDER Grass HOTSPOT
						connect RIGHTTHIGH Grass HOTSPOT
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					UpgradeLogic 0 50
					set hotspot
					{
						version
						{
							Visual Building G Settlement02
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
					set hotspot
					{
						version
						{
							Visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building G Settlement02Fortified
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					UpgradeLogic 0 50
					set hotspot
					{
						version
						{
							Visual Building G Settlement03
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
					set hotspot
					{
						version
						{
							Visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building G SettlementFortified
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
			}
		}
		//===============================Norse================================
		SetSelector
		{
			TechLogic none/age 2/age 3/age 4
			SetSelector
			{
				UpgradeLogic 0 50
				set hotspot
				{
					version
					{
						Visual Building N Settlement01
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
				set hotspot
				{
					version
					{
						visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
						connect RIGHTHAND Grass HOTSPOT
						connect RIGHTFOOT Grass HOTSPOT
						connect RIGHTEAR Grass HOTSPOT
						connect RIGHTLEG Grass HOTSPOT
						connect RIGHTSHOULDER Grass HOTSPOT
						connect RIGHTTHIGH Grass HOTSPOT
					}
				}
				set hotspot
				{
					version
					{
						Visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
						connect RIGHTHAND Grass HOTSPOT
						connect RIGHTFOOT Grass HOTSPOT
						connect RIGHTEAR Grass HOTSPOT
						connect RIGHTLEG Grass HOTSPOT
						connect RIGHTSHOULDER Grass HOTSPOT
						connect RIGHTTHIGH Grass HOTSPOT
					}
				}
			}
			SetSelector
			{
				UpgradeLogic 0 50
				set hotspot
				{
					version
					{
						Visual Building N Settlement02
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
				set hotspot
				{
					version
					{
						visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
						connect RIGHTHAND Grass HOTSPOT
						connect RIGHTFOOT Grass HOTSPOT
						connect RIGHTEAR Grass HOTSPOT
						connect RIGHTLEG Grass HOTSPOT
						connect RIGHTSHOULDER Grass HOTSPOT
						connect RIGHTTHIGH Grass HOTSPOT
					}
				}
				set hotspot
				{
					version
					{
						Visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
						connect RIGHTHAND Grass HOTSPOT
						connect RIGHTFOOT Grass HOTSPOT
						connect RIGHTEAR Grass HOTSPOT
						connect RIGHTLEG Grass HOTSPOT
						connect RIGHTSHOULDER Grass HOTSPOT
						connect RIGHTTHIGH Grass HOTSPOT
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					UpgradeLogic 0 50
					set hotspot
					{
						version
						{
							Visual Building N Settlement03
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
					set hotspot
					{
						version
						{
							Visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
				}
				SetSelector
				{
					UpgradeLogic 0 50
					set hotspot
					{
						version
						{
							Visual Building N Settlement03 Fortified
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
					set hotspot
					{
						version
						{
							Visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					UpgradeLogic 0 50
					set hotspot
					{
						version
						{
							Visual Building N Settlement04
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
					set hotspot
					{
						version
						{
							Visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
				}
				SetSelector
				{
					UpgradeLogic 0 50
					set hotspot
					{
						version
						{
							Visual Building N Settlement04 Fortified
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
					set hotspot
					{
						version
						{
							Visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
				}
			}
		}
		//===============================Chinese================================
		SetSelector
		{
			TechLogic none/age 2/age 3/age 4
			SetSelector
			{
				UpgradeLogic 0 50
				set hotspot
				{
					version
					{
						Visual Building C Settlement Age1
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
				set hotspot
				{
					version
					{
						visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
						connect RIGHTHAND Grass HOTSPOT
						connect RIGHTFOOT Grass HOTSPOT
						connect RIGHTEAR Grass HOTSPOT
						connect RIGHTLEG Grass HOTSPOT
						connect RIGHTSHOULDER Grass HOTSPOT
						connect RIGHTTHIGH Grass HOTSPOT
					}
				}
				set hotspot
				{
					version
					{
						Visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
						connect RIGHTHAND Grass HOTSPOT
						connect RIGHTFOOT Grass HOTSPOT
						connect RIGHTEAR Grass HOTSPOT
						connect RIGHTLEG Grass HOTSPOT
						connect RIGHTSHOULDER Grass HOTSPOT
						connect RIGHTTHIGH Grass HOTSPOT
					}
				}
			}
			SetSelector
			{
				UpgradeLogic 0 50
				set hotspot
				{
					version
					{
						Visual Building C Settlement Age1
						ReplaceTexture building c roofage1/building c roofage2
						ReplaceTexture building c wallsage1/building c wallsage2
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
				set hotspot
				{
					version
					{
						visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
						connect RIGHTHAND Grass HOTSPOT
						connect RIGHTFOOT Grass HOTSPOT
						connect RIGHTEAR Grass HOTSPOT
						connect RIGHTLEG Grass HOTSPOT
						connect RIGHTSHOULDER Grass HOTSPOT
						connect RIGHTTHIGH Grass HOTSPOT
					}
				}
				set hotspot
				{
					version
					{
						Visual Building Settlement_Construction
						connect ATTACHPOINT empower hotspot
						connect ATTACHPOINT examinationSFX hotspot
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
						connect RIGHTHAND Grass HOTSPOT
						connect RIGHTFOOT Grass HOTSPOT
						connect RIGHTEAR Grass HOTSPOT
						connect RIGHTLEG Grass HOTSPOT
						connect RIGHTSHOULDER Grass HOTSPOT
						connect RIGHTTHIGH Grass HOTSPOT
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					UpgradeLogic 0 50
					set hotspot
					{
						version
						{
							Visual Building C Settlement Age3
							ReplaceTexture building c roofage1/building c roofage3
							ReplaceTexture building c wallsage1/building c wallsage3
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
					set hotspot
					{
						version
						{
							Visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
				}
				SetSelector
				{
					UpgradeLogic 0 50
					set hotspot
					{
						version
						{
							Visual Building C Settlement Fortified
							ReplaceTexture building c roofage1/building c roofage3
							ReplaceTexture building c wallsage1/building c wallsage3
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
					set hotspot
					{
						version
						{
							Visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					UpgradeLogic 0 50
					set hotspot
					{
						version
						{
							Visual Building C Settlement Age3
							ReplaceTexture building c roofage1/building c roofage4
							ReplaceTexture building c wallsage1/building c wallsage4
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
					set hotspot
					{
						version
						{
							Visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
				}
				SetSelector
				{
					UpgradeLogic 0 50
					set hotspot
					{
						version
						{
							Visual Building C Settlement Fortified
							ReplaceTexture building c roofage1/building c roofage4
							ReplaceTexture building c wallsage1/building c wallsage4
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
					set hotspot
					{
						version
						{
							visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
					set hotspot
					{
						version
						{
							Visual Building Settlement_Construction
							connect ATTACHPOINT empower hotspot
							connect ATTACHPOINT examinationSFX hotspot
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
							connect RIGHTHAND Grass HOTSPOT
							connect RIGHTFOOT Grass HOTSPOT
							connect RIGHTEAR Grass HOTSPOT
							connect RIGHTLEG Grass HOTSPOT
							connect RIGHTSHOULDER Grass HOTSPOT
							connect RIGHTTHIGH Grass HOTSPOT
						}
					}
				}
			}
		}
	}
}
//==============================================================================
anim RangedAttack
{
	SetSelector
	{
		CultureLogic Atlantean/Egyptian/Greek/Norse/Chinese
		//=======================Atlantean=======================================
		SetSelector
		{
			TechLogic none/age 2/age 3/age 4
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building X Settlement Age0
						//- - auto generated by the bang animation tool
						//- - do not hand edit these values
						tag Attack 0.40 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.40 false Arrow checkVisible
						//- - end auto generated section
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building X Settlement Age1
						//- - auto generated by the bang animation tool
						//- - do not hand edit these values
						tag Attack 0.40 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.40 false Arrow checkVisible
						//- - end auto generated section
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building X Settlement Age2
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building X Settlement Age2 Fortified
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building X Settlement Age3
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building X Settlement Age3 Fortified
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
			}
		}
		//=======================Egyptian===================================
		SetSelector
		{
			TechLogic none/age 2/age 3/age 4
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building E Settlement Age1
						//- - auto generated by the bang animation tool
						//- - do not hand edit these values
						tag Attack 0.40 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.40 false Arrow checkVisible
						//- - end auto generated section
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building E Settlement Age2
						//- - auto generated by the bang animation tool
						//- - do not hand edit these values
						tag Attack 0.40 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.40 false Arrow checkVisible
						//- - end auto generated section
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building E Settlement Age3
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building E Settlement Age3 Fortified
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building E Settlement Age4
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building E Settlement Age4 Fortified
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
			}
		}
		//=======================Greek=======================================
		SetSelector
		{
			TechLogic none/age 2/age 3/age 4
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building G Settlement0
						//- - auto generated by the bang animation tool
						//- - do not hand edit these values
						tag Attack 0.40 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.40 false Arrow checkVisible
						//- - end auto generated section
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building G Settlement01
						//- - auto generated by the bang animation tool
						//- - do not hand edit these values
						tag Attack 0.40 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.40 false Arrow checkVisible
						//- - end auto generated section
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building G Settlement02
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building G Settlement02Fortified
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building G Settlement03
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building G SettlementFortified
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
			}
		}
		//=======================Norse=======================================
		SetSelector
		{
			TechLogic none/age 2/age 3/age 4
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building N Settlement01
						//- - auto generated by the bang animation tool
						//- - do not hand edit these values
						tag Attack 0.40 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.40 false Arrow checkVisible
						//- - end auto generated section
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building N Settlement02
						//- - auto generated by the bang animation tool
						//- - do not hand edit these values
						tag Attack 0.40 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.40 false Arrow checkVisible
						//- - end auto generated section
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building N Settlement03
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building N Settlement03 Fortified
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building N Settlement04
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building N Settlement04 Fortified
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
			}
		}
		//=======================Chinese=======================================
		SetSelector
		{
			TechLogic none/age 2/age 3/age 4
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building C Settlement Age1
						//- - auto generated by the bang animation tool
						//- - do not hand edit these values
						tag Attack 0.40 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.40 false Arrow checkVisible
						//- - end auto generated section
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building C Settlement Age1
						ReplaceTexture building c roofage1/building c roofage2
						ReplaceTexture building c wallsage1/building c wallsage2
						//- - auto generated by the bang animation tool
						//- - do not hand edit these values
						tag Attack 0.40 true
						tag GenericSound 0.40 true
						tag SpecificSoundSet 0.40 false Arrow checkVisible
						//- - end auto generated section
						connect NECK Statue HOTSPOT
						Connect attachpoint GenericSmoke hotspot
						connect RIGHTFOREARM smoketiny hotspot
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building C Settlement Age3
							ReplaceTexture building c roofage1/building c roofage3
							ReplaceTexture building c wallsage1/building c wallsage3
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building C Settlement Fortified
							ReplaceTexture building c roofage1/building c roofage3
							ReplaceTexture building c wallsage1/building c wallsage3
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building C Settlement Age3
							ReplaceTexture building c roofage1/building c roofage4
							ReplaceTexture building c wallsage1/building c wallsage4
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building C Settlement Fortified
							ReplaceTexture building c roofage1/building c roofage4
							ReplaceTexture building c wallsage1/building c wallsage4
							//- - auto generated by the bang animation tool
							//- - do not hand edit these values
							tag Attack 0.40 true
							tag GenericSound 0.40 true
							tag SpecificSoundSet 0.40 false Arrow checkVisible
							//- - end auto generated section
							connect NECK Statue HOTSPOT
							Connect attachpoint GenericSmoke hotspot
							connect RIGHTFOREARM smoketiny hotspot
						}
					}
				}
			}
		}
	}
}
//==============================================================================
anim Death
{
	SetSelector
	{
		CultureLogic Atlantean/Egyptian/Greek/Norse/Chinese
		//=======================Atlantean=======================================
		SetSelector
		{
			TechLogic none/age 2/age 3/age 4
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building X Settlement Age0_Death
						connect NECK Statue HOTSPOT
						connect Smoke0 Dust hotspot
						connect Smoke1 Dust hotspot
						connect Smoke2 Dust hotspot
						connect Smoke3 Dust hotspot
						connect Smoke4 Dust hotspot
						connect Smoke5 Dust hotspot
						connect Smoke6 Dust hotspot
						connect Smoke7 Dust hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building X Settlement Age1_Death
						connect NECK Statue HOTSPOT
						connect Smoke0 Dust hotspot
						connect Smoke1 Dust hotspot
						connect Smoke2 Dust hotspot
						connect Smoke3 Dust hotspot
						connect Smoke4 Dust hotspot
						connect Smoke5 Dust hotspot
						connect Smoke6 Dust hotspot
						connect Smoke7 Dust hotspot
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building X Settlement Age2_Death
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building X Settlement Age2_Death
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building X Settlement Age2_Death
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building X Settlement Age2_Death
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
			}
		}
		//=======================Egyptian===================================
		SetSelector
		{
			TechLogic none/age 2/age 3/age 4
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building E Settlement Age1_Death
						connect NECK Statue HOTSPOT
						connect Smoke0 Dust hotspot
						connect Smoke1 Dust hotspot
						connect Smoke2 Dust hotspot
						connect Smoke3 Dust hotspot
						connect Smoke4 Dust hotspot
						connect Smoke5 Dust hotspot
						connect Smoke6 Dust hotspot
						connect Smoke7 Dust hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building E Settlement Age2_Death
						connect NECK Statue HOTSPOT
						connect Smoke0 Dust hotspot
						connect Smoke1 Dust hotspot
						connect Smoke2 Dust hotspot
						connect Smoke3 Dust hotspot
						connect Smoke4 Dust hotspot
						connect Smoke5 Dust hotspot
						connect Smoke6 Dust hotspot
						connect Smoke7 Dust hotspot
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building E Settlement Age3_Death
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building E Settlement Age3 Fortified_Death
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building E Settlement Age4_Death
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building E Settlement Age4 Fortified_Death
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
			}
		}
		//=======================Greek=======================================
		SetSelector
		{
			TechLogic none/age 2/age 3/age 4
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building G Settlement0_Death
						connect NECK Statue HOTSPOT
						connect Smoke0 Dust hotspot
						connect Smoke1 Dust hotspot
						connect Smoke2 Dust hotspot
						connect Smoke3 Dust hotspot
						connect Smoke4 Dust hotspot
						connect Smoke5 Dust hotspot
						connect Smoke6 Dust hotspot
						connect Smoke7 Dust hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building G Settlement01_Death
						connect NECK Statue HOTSPOT
						connect Smoke0 Dust hotspot
						connect Smoke1 Dust hotspot
						connect Smoke2 Dust hotspot
						connect Smoke3 Dust hotspot
						connect Smoke4 Dust hotspot
						connect Smoke5 Dust hotspot
						connect Smoke6 Dust hotspot
						connect Smoke7 Dust hotspot
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building G Settlement02_Death
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building G Settlement02Fortified_Death
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building G Settlement03_Death
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building G SettlementFortified_Death
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
			}
		}
		//=======================Norse=======================================
		SetSelector
		{
			TechLogic none/age 2/age 3/age 4
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building N Settlement01_Death
						connect NECK Statue HOTSPOT
						connect Smoke0 Dust hotspot
						connect Smoke1 Dust hotspot
						connect Smoke2 Dust hotspot
						connect Smoke3 Dust hotspot
						connect Smoke4 Dust hotspot
						connect Smoke5 Dust hotspot
						connect Smoke6 Dust hotspot
						connect Smoke7 Dust hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building N Settlement02_Death
						connect NECK Statue HOTSPOT
						connect Smoke0 Dust hotspot
						connect Smoke1 Dust hotspot
						connect Smoke2 Dust hotspot
						connect Smoke3 Dust hotspot
						connect Smoke4 Dust hotspot
						connect Smoke5 Dust hotspot
						connect Smoke6 Dust hotspot
						connect Smoke7 Dust hotspot
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building N Settlement03_Death
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building N Settlement03 Fortified_Death
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building N Settlement04_Death
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building N Settlement04 Fortified_Death
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
			}
		}
		//=======================Chinese=======================================
		SetSelector
		{
			TechLogic none/age 2/age 3/age 4
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building C Settlement Age1_Death
						connect NECK Statue HOTSPOT
						connect Smoke0 Dust hotspot
						connect Smoke1 Dust hotspot
						connect Smoke2 Dust hotspot
						connect Smoke3 Dust hotspot
						connect Smoke4 Dust hotspot
						connect Smoke5 Dust hotspot
						connect Smoke6 Dust hotspot
						connect Smoke7 Dust hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Building C Settlement Age2_Death
						ReplaceTexture building c roofage1/building c roofage2
						ReplaceTexture building c wallsage1/building c wallsage2
						connect NECK Statue HOTSPOT
						connect Smoke0 Dust hotspot
						connect Smoke1 Dust hotspot
						connect Smoke2 Dust hotspot
						connect Smoke3 Dust hotspot
						connect Smoke4 Dust hotspot
						connect Smoke5 Dust hotspot
						connect Smoke6 Dust hotspot
						connect Smoke7 Dust hotspot
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building C Settlement Age3_Death
							ReplaceTexture building c roofage1/building c roofage3
							ReplaceTexture building c wallsage1/building c wallsage3
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building C Settlement Fortified_Death
							ReplaceTexture building c roofage1/building c roofage3
							ReplaceTexture building c wallsage1/building c wallsage3
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
			}
			SetSelector
			{
				TechLogic none/Fortify Town Center
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building C Settlement Age3_Death
							ReplaceTexture building c roofage1/building c roofage4
							ReplaceTexture building c wallsage1/building c wallsage4
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
				SetSelector
				{
					set hotspot
					{
						version
						{
							Visual Building C Settlement Fortified_Death
							ReplaceTexture building c roofage1/building c roofage4
							ReplaceTexture building c wallsage1/building c wallsage4
							connect NECK Statue HOTSPOT
							connect Smoke0 Dust hotspot
							connect Smoke1 Dust hotspot
							connect Smoke2 Dust hotspot
							connect Smoke3 Dust hotspot
							connect Smoke4 Dust hotspot
							connect Smoke5 Dust hotspot
							connect Smoke6 Dust hotspot
							connect Smoke7 Dust hotspot
						}
					}
				}
			}
		}
	}
}
